mp_no_name_yet

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mp_no_name_yet

Postby >Neo< » Thu Jun 17, 2010 11:48 am

well im bored and decided to get radiant installed again and try and make another map, being as unoriginal as i usually am im gonna try and make a map based on the one featured in the upcoming MoH using just the video's of mp gameplay thats available. I'll post some screenshots when i can but it's gonna be slow work cause i actually wanna make something decent for change happy2.gif
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Re: mp_no_name_yet

Postby Onionman » Fri Jun 18, 2010 2:57 pm

You should make a TF2 map. Valve often implement the best community made maps into the game as actual official maps.

http://www.teamfortress.com/scoutupdate ... nction.htm

You could be famous Neo 2cool.gif
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Re: mp_no_name_yet

Postby >Neo< » Fri Jun 25, 2010 9:37 am

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Re: mp_no_name_yet

Postby >Neo< » Wed May 11, 2011 4:21 pm

Thought i deleted this thread lol

Anyway, i lost all the old map info from god knows when i started this thread but i have recently restarted work on the same project. So far it's going well despite the limited media available to reference, here's some of the screenshots of work done so far.
Please note it is subject to change due to placeholder buildings being too small.

http://i142.photobucket.com/albums/r107 ... _kabul.jpg
http://i142.photobucket.com/albums/r107 ... ilding.jpg
http://i142.photobucket.com/albums/r107 ... fSpawn.jpg
http://i142.photobucket.com/albums/r107 ... ngsite.jpg
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Re: mp_no_name_yet

Postby xxSerenityxx » Wed May 11, 2011 7:10 pm

Don't know why but that last screen shot of the bus on its side reminds me of the piano in carentan on cod2 lol

looking good neo :)
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Re: mp_no_name_yet

Postby >Neo< » Thu May 12, 2011 6:17 pm

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Re: mp_no_name_yet

Postby >Neo< » Sun May 15, 2011 2:28 pm

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Re: mp_no_name_yet

Postby tomm0 » Thu May 19, 2011 9:37 am

had a run around the fooker seems nice happy2.gif drunk.gif
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Re: mp_no_name_yet

Postby >Neo< » Thu May 19, 2011 4:46 pm

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