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mp_tit_aim

PostPosted: Fri Oct 23, 2009 5:09 pm
by >Neo<
Not revealing too much just yet but this map is near completetion already, just need to do some tidying up and adding detail.

The tools used to make the maps are not too complex once used to them although they do look daunting at first, Here's what they look like if you havent seen them before.
You have a 2D image on left, you can switch between the X,Y and Z axis views, top left is the real time 3D window which shows how things will look in game, below that is the texture window, this is where you select how things look.
Here is the first view of the map, loosely based on JJ's Aim map from CoD2. I'll add some more screens when i can.

Re: mp_tit_aim

PostPosted: Fri Oct 23, 2009 8:06 pm
by Slayer
Looks good.

Re: mp_tit_aim

PostPosted: Sat Oct 24, 2009 10:57 am
by >Neo<
Latest Screenshot

Looks better with lighting effects added.

Re: mp_tit_aim

PostPosted: Sun Oct 25, 2009 11:44 am
by >Neo<
Map is now ready for beta testing irule.gif

http://i142.photobucket.com/albums/r107 ... l/aim1.jpg
http://i142.photobucket.com/albums/r107 ... l/aim4.jpg

Download it here...

Link removed, see latest post for updated version.

Unzip to your usermaps folder in your main CoD4 directory, if you dont have one, create one.

Re: mp_tit_aim

PostPosted: Sun Oct 25, 2009 12:15 pm
by Kanoxia
goodpost.gif

Nice one, Am downloading it now

Re: mp_tit_aim

PostPosted: Sun Oct 25, 2009 12:59 pm
by >Neo<
If you want to have a run around it on your own, open CoD, select Mods and chose ModWarfare, then select start own server, gametype = tdm or dm, on any map, once map has loaded open console with ` button and type in /map mp_tit_aim and it should load up. There is no loadscreen or minimap as this is still a beta.

Re: mp_tit_aim

PostPosted: Sun Oct 25, 2009 1:24 pm
by Kanoxia
Any chance you can rehost it? I get stuck in a download loop. It says your download is starting but then goes back to Click here to download

Re: mp_tit_aim

PostPosted: Sun Oct 25, 2009 2:00 pm
by Slayer
Very well done. When are we all gonna play a match or 2 on it? :D

I had no problem downloading it either.

Re: mp_tit_aim

PostPosted: Mon Oct 26, 2009 8:09 am
by Kanoxia
Nevermind I got it, clearing my cache sorted it out. Will give it a go now and report back

Re: mp_tit_aim

PostPosted: Mon Oct 26, 2009 8:21 am
by Kanoxia
Just had a quick run around on it, looks good I like the TIT sign very nice.

Dead sheep? huhsign.gif

Not a criticism, but posisbly could use more cover in the centre of the map otherwise it will turn into a campfest.

Other than that, nice one.